AAA Character Modeling Workshop promo #4

Starting August 1st at 7pm PST, I'll be doing a AAA character modeling-focused workshop in which I'll go over the process I use for face, hand, and body topology for characters, the methods I use for creating high poly models, doing retopology, explaining my process for character-focused hard surface modeling, and I'll be going over effective UV creation and layout examples.

Every Tuesday and Thursday from 7pm to 9pm PST I'll be doing a public Twitch stream covering these topics, and then I'll spend an hour in a private Google Hangout with workshop members. This private Hangout will be focused on the topic of the day, but it'll also be open to questions, comments, critiques, and getting general feedback on whatever you're working on!

If that sounds good, keep an eye out for Patreon signup details soon!

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